Antara Gaming ModulesΒΆ
Name |
Description |
Dependencies |
Header-Only |
Contains Script |
Authors |
Contributors |
---|---|---|---|---|---|---|
Modules containing game configuration and utilities to load configuration |
π« |
π« |
Roman Sztergbaum |
|||
Modules containing core utilities such as assets path, safe headers, etc⦠|
π« |
π« |
Roman Sztergbaum |
|||
Modules containing enums representing keyboard, mouse, etc⦠|
π« |
β |
π« |
Roman Sztergbaum |
||
Module Containing all the common events thatβs will be used in games such as (key_pressed, key_release, etcβ¦) |
π« |
π« |
Roman Sztergbaum |
|||
Module allowing us the manipulation of the game frame or retrieve the fixed delta time |
π« |
π« |
π« |
Roman Sztergbaum |
||
Module allowing us the manipulations of systems such as adding, updating, disabling, or removing systems (Contains a system manager, and system abtract class) |
EnTT |
π« |
π« |
Roman Sztergbaum |
||
Module allowing us the manipulation of scenes, possibility of adding, removing and changing a scene (Contains a Scene System Manager and an Abstract Scene class) |
π« |
π« |
Roman Sztergbaum |
|||
Module allowing the creation of application just by inheriting a simple class, contains all the necessary for the development of your video game |
π« |
π« |
Roman Sztergbaum |
|||
System allowing the manipulation of lua scripts, attaching script to entities, creating of lua scripted systems. |
π« |
β |
Roman Sztergbaum |
|||
System allowing us to use box2d physics library and some usefull wrapper. |
π« |
π« |
Roman Sztergbaum Tolga Ay |
|||
Systems Wrapping sfml stuffs such as audio, drawing loop, input |
SFML |
π« |
π« |
Roman Sztergbaum Tolga Ay |