Tutorial: Getting Started¶
antara-gaming-sdk¶
Antara Gaming Software Development Kit
Prerequisites¶
Below is the list of prerequisites to use the antara-gaming-sdk
on your machine:
CMake 3.14 minimum
clang-8 minimum (Windows/Linux/Osx)
Optional emscripten latest (Web)
Optional Visual Studio 2019
Optional Clang VS Toolset (installable through visual studio installer)
Getting Started¶
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes.
See deployment for notes on how to deploy the project on a live system.
Build¶
To build the project please follow the instructions below:
mkdir build ## bash or powershell
cd build ## bash or powershell
## Release or Debug are available
cmake -DCMAKE_BUILD_TYPE=Debug -DCMAKE_CXX_COMPILER=your_path_to_your_clang++ ../ #Linux / Osx
cmake -DCMAKE_BUILD_TYPE=Debug -G "Visual Studio 16 2019" -A x64 -T "ClangCl" -DCMAKE_CXX_COMPILER="C:/Program Files/LLVM/bin/clang-cl.exe" ../ #Windows
## Build (Debug / Release available)
cmake --build . --config Debug
Installing¶
You do not need to install the gaming sdk, just use the CMake fetch_content command to use the project
Running the tests¶
Once you have compiled the sdk gaming with the option to enable unit tests.
They are located in the bin/unit_tests
(Linux/Osx) or bin/unit_tests/%CMAKE_BUILD_TYPE%
(Windows) folder
Deployment¶
- construction
Built With¶
doctest - The fastest feature-rich C++11/14/17/20 single-header testing framework for unit tests and TDD http://bit.ly/doctest-docs
doom-st - C++ implementation of strong types
EnTT - Gaming meets modern C++ - a fast and reliable entity-component system (ECS).
refl-cpp A compile-time reflection library for modern C++ 🔥
range-v3 Range library for C++14/17/20, basis for C++20’s std::ranges
expected C++11/14/17 std::expected with functional-style extensions https://tl.tartanllama.xyz
(optional)SFML Simple and Fast Multimedia Library http://www.sfml-dev.org/
Code of Conduct¶
Before any contribution please read our CODE OF CONDUCT.
Contributing¶
Please read CONTRIBUTING.md, contain the process for submitting pull requests to us.
Versioning¶
We use SemVer for versioning. For the versions available, see the tags on this repository.
Authors¶
See also the list of contributors who participated in this project.
Acknowledgments¶
Badges¶
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